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Enum

MaterialModifier.MaterialRenderOrder

Controls how the custom material composes with the base text pass on the range.

public static readonly MaterialRenderOrder Replace = 0

Base text pass is suppressed on the range (face alpha zeroed in the main mesh).

public static readonly MaterialRenderOrder Over = 1

Custom material renders in front of the base text pass.

public static readonly MaterialRenderOrder Under = 2

Custom material renders behind the base text pass.