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Enum
MaterialModifier.MaterialRenderOrder
Controls how the custom material composes with the base text pass on the range.
public static readonly MaterialRenderOrder Replace = 0Base text pass is suppressed on the range (face alpha zeroed in the main mesh).
public static readonly MaterialRenderOrder Over = 1Custom material renders in front of the base text pass.
public static readonly MaterialRenderOrder Under = 2Custom material renders behind the base text pass.
